pmo


1
Apr 11

Brilliant.

Saw this for the first time on my drive to work yesterday:

Not every venture is about capital, by Fligtar, used under CC-BY-NC-SA

Congrats to all my friends on a very solid release and on reinvigorating their important message of public service.


31
Mar 11

MPL Beta 2- as FAQ

I’m still working, albeit sometimes slowly, on the new MPL. Two days ago we announced the release of Beta 2- you should go read it :)

FAQ, by photosteve101/planetofsuccess.com, used under CC-BY

Besides the usual (small tweaks to some language in a further attempt to get it Just Right; improvements to the GPL language; etc.) I also published a bit of an experiment: a draft of the license which replaces the traditional section headers with FAQ questions, like so:

Traditional:

2.2. Grants.

Each Contributor hereby grants You a world-wide, royalty-free, non-exclusive license: . . .

FAQ-style:

2. What rights are granted to me by this license? Who are these rights granted by?

Each Contributor hereby grants You a world-wide, royalty-free, non-exclusive license: . . .

The inspiration for this came from the apartment lease I signed in December, which was done in this style and (oddly) almost a pleasure to read.

This approach has two advantages. First, it helps you draft and organize things more clearly. Since every paragraph was the answer to a question, things were broken up into what normal human beings would consider more logical units, instead of the giant blocks of text legal documents sometimes sprawl into.  Preparing the FAQified version of Beta 2 made us aware of some MPL sections that had this problem, and it helped us reorder and reorganize text as a result- something which you can see in (for example) the new Section 8 of MPL 2 Beta 2, which is part of the old Section 9 broken out so that it makes more sense independently. Because of this, these changes will help every reader of the license, even if we never publish another “FAQified” version.

Second, the questions clue a reader in to the key concepts of a section. It is important that people still read everything. We’ve tried to ensure that the questions do not change the meaning of the “answers;” i.e., the body of the text, both by ensuring that the “answer” or body text is the same between both versions and by disclaiming any changes in the license itself. In other words, this will help non-lawyers understand- but if for some reason, you need to be absolutely sure, you (and possibly your lawyer) need to read the whole thing carefully and without reference to the questions.

We’re looking forward to feedback on this, both from non-lawyers (does this help you understand?) and from lawyers (this is an unusual technique, and so suggestions on how to do it better are welcome). So download it, read it, and let us know what you think.

[postscript: The first comment reminds me that this is only one of the steps we've taken to simplify and clarify the license. Most notably, Beta 2 is almost exactly 1/2 the length of  MPL 1.1, but we've also worked with Mozilla folks to simplify requirements where the old license was over-specific, and with lawyers with a reputation for good writing on how to simplify language and remove redundancy. But there is still time to make it even better, so please continue reading and giving feedback!]


24
Mar 11

Joining W3C PSIG as an Invited Expert

Just a note to say that I’ve been invited to join the W3C‘s Patents and Standards Interest Group as an Invited Expert. I’m pretty pleased by this and am looking forward to contributing immediately. Invited Experts speak for themselves, not other organizations, so I will not be representing Mozilla or anyone else, but hopefully I’ll be able to add something to the discussion on my own and help move W3C and the open web forward.


6
Jan 11

Changing Jobs

Today was my last day as an employee of the Mozilla Corporation. I’m leaving to work at the law firm of Greenberg, Traurig. This was not an easy decision for me to make, but I’m pretty sure that it is the right one, both for me and for Mozilla.

Why?

Mozilla has been terrific for me. Working with happy, dedicated, passionate people is always a joy, and I’ve learned a ton from my teammates in legal and from Mitchell. I particularly can’t say enough good things about my boss, Harvey- he’s been a tremendous mentor to me. And of course Mozilla is exactly the kind of job I went to law school to get- directly helping hackers ship world-class software. Leaving today was hard- I’ll miss my coworkers, and I realized over the past few days that some of them may even miss me ;)

So why am I leaving? It’s because I want to continue to improve as a lawyer, and for a variety of reasons, the time-tested route for that is through a law firm. I’ve been learning a lot at Mozilla, but I will have even more opportunities to gain experience and improve my skills at Greenberg. Eventually, this will make me a better lawyer for any client I will have in the future.

What does this mean for the MPL?

We will still ship the new MPL in a reasonably short time frame, for two reasons. First, we’re almost done- go check out the beta, and/or read lwn’s solid article on the process. Second, our primary outside counsel on the project (Heather Meeker) will be my new boss at Greenberg. Both Heather and I are deeply invested in the new MPL, and we want to see it done (and done right!). So we will continue to work with Harvey and Mitchell to complete the new license, and my new address won’t change our focus or the license’s priorities.

What does this mean for this blog?

The blog has been quiet-ish in the past year, and will likely remain so, with more of a focus on personal life and technical questions than legal questions. This isn’t because Greenberg has put any pressure on me, but because I expect to have less time to write, and because some of the lawyerly virtues I’m working on are discretion and brevity… neither of which work together too well with the blog :) But hopefully I’ll still have interesting things to say from time to time.

Contacting Me

As usual, if you’ve got any questions – particularly about the MPL – let me know. My new email address will be [click here]@gtlaw.com, and my personal email address ([click here]@tieguy.org) will continue to work too.


7
Dec 10

offline no-keyboard rss reader?

So… I’m in the market for a way to read RSS feeds offline, with no keyboard; i.e., some sort of tablet or kindle-like device. Ideally it should be cheap and reliable (reliable in the sense that I can pick it up every morning while still groggy, take it to a concrete bunker with no wifi, and fully expect that I will have 45-60 minutes worth of reading on it- something should download feeds overnight without me thinking much about it after initial setup. ) Other features (ebooks, app stores, what have you) are a plus but not necessary. Ideally would sync with Google Reader, but am willing to compromise on that.

Options I’m looking at right now:

  • wifi-only ipad + reeder: $499+$5. Biggest downside: Apple. Also size: not sure that my intended use case will really work well with the weight of the iPad.
  • Samsung Galaxy Tab + google reader app: $599 + free. Downsides: $100 more than ipad + 3″ less screen + OS everyone admits is not ready for tablets. Will make me less likely to buy an actually good 2nd gen Android tablet. Upside: Google Reader app looks solid; Android is (relatively) the Good Guys in this OS battle.
  • nook ($149/$249) or kindle ($139): would be ideal-ish (less weight, more readability), except I don’t see any great rss reading options. Any suggestions on that?

Are there other options I’m missing? Less popular/more hackable e-reader devices? Other tools?

Some things that aren’t options:

  • phone: I read a lot on my phone already, I don’t want to add to that and screw up my eyes even more.
  • instapaper -> (kindle|ipad): instapaper is slick, but to go through a lot of feeds quickly, not a handful of lovingly pre-selected content slowly.

Thanks in advance, oh broad intarwebs…


15
Nov 10

do “open UIs suck”? or do “UIs without vision suck”?

Tim Lee is quite close to something very smart here, I think, and related to something I’ve been pondering for a while: why are so many open source software UIs typically bad?

Tim’s primary  answer, I think, not wrong: good design generally results from having a strong vision of what good design for a particular piece of software should be. “Cult-like” may be overstating it, but good software does need a strong vision, and the holders of the vision need the means to get developers to buy into, execute on, and stick with that vision.

So Tim gets the answer right- but I think his framing of the question is actually a little off, in a way that merits discussion.

The first mistake Tim makes is that when he says “open UIs suck.” This is not false, but it is misleading. The more general rule is that most UIs suck; open UIs are just a subset of that. So implicitly contrasting open and non-open UIs is not necessarily very informative. Plenty of proprietary companies and proprietary design models create and implement lousy designs. Microsoft, of course, was historically the canonical example of this (though Office 2007 and Windows 7 are great strides in the right direction) but Android, which Tim picks a bit on, is perhaps an even better example- nothing about Android’s design and development process is open in any meaningful sense, and… the UI is pretty bad. So Tim’s post would have been much more useful as an analytical tool if he asked “why do most UIs suck?” and then concluded “lack of vision,” instead of asking “why do open UIs suck.”1

The second mistake Tim makes is the assumption that open projects can’t have strong, coherent vision- that “[t]he decentralized nature of open source development means that there’s always a bias toward feature bloat.” There is a long tradition of the benevolent but strong dictator who is willing to say no in open projects, and typically a strong correlation between that sort of leadership and technical success. (Linux without Linus would be Hurd.) It is true that historically these BDFLs have strong technology and implementation vision, but pretty poor UI design vision.2 There are a couple of reasons for this: hackers outnumber designers everywhere by a large number, not just in open source; hackers aren’t taught design principles in school; in the open source meritocracy, people who can implement almost always outrank people who can’t; and finally that many hackers just aren’t good at putting themselves in someone else’s shoes. But the fact that many BDFLs exist suggests that “open” doesn’t have to mean “no vision and leadership”- those can be compatible, just as “proprietary” and “essentially without vision or leadership” can also be compatible.

This isn’t to say that open development communities are going to suddenly become bastions of good design any time soon; they are more likely to be “bottom up” and therefore less vision-centered, for a number of reasons. Besides the problems I’ve already listed, there are also problems on the design side- several of the design texts I’ve read perpetuate an “us v. them” mentality about designers v. developers, and I’ve met several designers who buy deeply into that model. Anyone who is trained to believe that there must be antagonism between designers and developers won’t have the leadership skills to become a healthy BDFL; whereas they’ll be reasonably comfortable in a command-and-control traditional corporation (even if, as is often the case, salespeople and engineering in the end trump design.) There is also a platform competition problem- given that there is a (relatively) limited number of people who care about software design, and that those people exclusively use Macs, the application ecosystem around Macs is going to be better than other platforms (Linux, Android, Windows, etc.) because all the right people are already there. This is a very virtuous cycle for Apple, and a vicious one for most free platforms. But this isn’t really an open v. closed thing- this is a case of “one platform took a huge lead in usability and thereby attracted a critical mass of usability-oriented designers” rather than “open platforms can’t attract a critical mass of usability-oriented designers”. (Microsoft, RIM, and Palm are all proof points here- they had closed platforms whose applications mostly sucked.) Finally, of course, there isn’t just the problem of getting vision- there is the problem of execution. Manpower is always hard, especially when you can’t really fire people, but I think Firefox and GNOME (among other projects) have proven that you can motivate volunteers and companies to contribute to well-thought-out projects once a vision is articulated. It definitely isn’t easy, though!

Tim is not the first or the last person to say “open” when they mean “disorganized,” particularly in the context of UI. It is an easy mistake to make when, well, free software generally feels very rough compared to the alternatives. Free software communities that want to appeal to a broader set of people are going to have to do a better job of  rising to the challenge of this problem, and create circumstances where designers not only feel welcome, but feel empowered to create a vision and feel supported in their implementation.

  1. Tim doesn’t help his analytical problem here by not defining what he means by “open UIs”; given that he uses Droid as an example, what he is discussing are “source-available UIs” but given this tweet what he may mean to discuss is “UIs designed from the bottom up”, which are, I believe, a related but analytically distinct thing. []
  2. The best current example I can think of as a design BDFL is Jon McCann in the context of gnome-shell. []

21
Oct 10

Wikipedia hiring for Bugmaster! (only 24 hours left!)

Because I know a fair number of QA-oriented people (for some reason) still read this blog, I thought it might be worth pointing out that you still have 24 hours to apply for the bugmaster position at Wikipedia. Sounds like a cool gig for the right person, in a growing organization.


6
Sep 10

reading recommendation on American political multilingualism?

I’m trying to find a book on the political history of multilingualism in the US; in other words, of why/when it started becoming acceptable (and in some cases required) for government works, electoral ballots, etc., to be written and printed in multiple languages. This is related to some of the talk about mozilla-as-social-movement that a variety of Mozilla folks have been talking and blogging about lately; I’m curious if some of the rationales and arguments used by supporters of multilingualism would be applicable to software. Anyone have any pointers? Thanks!


This work by Luis Villa is licensed under a Creative Commons Attribution-ShareAlike 3.0 United States.